Next.js renders on the server and hydrates in the browser, so the one rule for adding realtime is simple: the realtime connection belongs in a client component. This guide shows the clean pattern, including a server route that hands the browser a token so your project key never ships to the client.
1. Install the SDK
npm install @nolag/js-sdk
2. Mint a token on the server
Never put a project key in browser code. Add a route handler that creates a token server-side and returns it. The NOLAG_API_KEY (an nlg_live_... key) stays in your server environment.
// app/api/nolag-token/route.ts
import { NextResponse } from 'next/server'
export async function GET() {
const res = await fetch('https://api.nolag.app/v1/actors', {
method: 'POST',
headers: {
Authorization: `Bearer ${process.env.NOLAG_API_KEY}`,
'Content-Type': 'application/json',
},
body: JSON.stringify({ name: 'Web Client', actorType: 'user' }),
})
const actor = await res.json()
return NextResponse.json({ token: actor.accessToken })
}
For production, prefer short-lived client tokens minted from your project signing keys so browser sessions get scoped, expiring credentials.
3. Connect from a client component
'use client'
import { useEffect, useRef, useState } from 'react'
import { NoLag } from '@nolag/js-sdk'
import type { RoomContext } from '@nolag/js-sdk'
// Create the app and its `general` room first. The slug you get back has a
// random suffix (for example `chat-a3f9`), and that suffixed slug is what
// setApp() takes.
const APP_SLUG = process.env.NEXT_PUBLIC_NOLAG_APP_SLUG!
type Message = { text: string }
export default function Chat() {
const [messages, setMessages] = useState([] as Message[])
const roomRef = useRef(null as RoomContext | null)
useEffect(() => {
let client: ReturnType<typeof NoLag> | undefined
let active = true
;(async () => {
const { token } = await fetch('/api/nolag-token').then((r) => r.json())
if (!active) return
client = NoLag(token)
await client.connect()
const room = client.setApp(APP_SLUG).setRoom('general')
room.subscribe('message')
room.on<Message>('message', (data) => setMessages((m) => [...m, data]))
roomRef.current = room
})()
return () => {
active = false
roomRef.current = null
client?.disconnect()
}
}, [])
const send = (text: string) => {
const msg: Message = { text }
roomRef.current?.emit('message', msg)
// Publishers never receive their own messages, so append it locally
setMessages((m) => [...m, msg])
}
return (
<div>
<ul>
{messages.map((m, i) => (
<li key={i}>{m.text}</li>
))}
</ul>
<button onClick={() => send('Hello!')}>Send</button>
</div>
)
}
The active flag guards against React running effects twice in development and against a connection resolving after the component unmounts. The send function appends the message to local state as well as emitting it: NoLag never delivers a message back to the actor that published it, so the sender's own text would otherwise never appear on screen.
Why the client-component rule matters
The NoLag SDK runs in Node as well as in the browser, so this is not about where the code can execute. It is about lifecycle. A server component renders once, has no mount or unmount, and its output is serialised and hydrated in the browser, so there is nowhere for a long-lived connection to live and nothing it receives would survive hydration. Keep the NoLag(...) call inside useEffect (or an event handler) in a 'use client' file and the connection opens after hydration and closes on unmount, which avoids hydration mismatches and duplicated connections.
Next steps
- Read the 5-minute quick start for the full connect, subscribe, and publish flow.
- Skip the plumbing with the chat blueprint, which wraps rooms, typing, and presence.
- Building agent features into your app? See the AI agents guide.